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Donkey Kong 64 Recomp, a new N64 recompilation project launchesNintendo 64CategoryNintendo 64UPDATE

Donkey Kong 64 Recomp, a new N64 recompilation project launches

Jun 13, 2026 · Updated Sep 22, 2026, 06:53 AM

Source: Donkey Kong 64 Recomp

Update: September 22, 2026 at 06:53 UTC

The Donkey Kong 64 decompilation effort has picked up another commit. Commit 97fedabd13778bdfddaf6db762c5a9ddc6b4a85e has landed in the dk64 repository, the codebase that sits behind the Donkey Kong 64 Recomp project.

There is no media attached to this change set and no further detail on what the commit touches, so this update is limited to the repository activity itself. More specifics will follow once the change set carries them.


Update: September 21, 2026 at 22:53 UTC

Donkey Kong 64 Recomp has picked up a new commit in its repository. The change is logged under the hash 2f7fc967397bd513355bf7d359c9bc2fbf189bf6.

No notes on the scope of the commit have been shared yet, so it is not clear whether this touches build output, project tooling or game-side code. As with most commits in an ongoing project, the practical effect for players will depend on what lands in the next public build.

If you follow the project closely, that hash is the reference point to watch.


Update: September 21, 2026 at 14:53 UTC

Another commit has landed in dk64_decomp/dk64, the community decompilation project for Donkey Kong 64. This change set records the revision under hash fd1bd41d19329e976e9762767722f5a883a029cf, with no accompanying media and no other notes attached.

That means there is nothing new to report on matched functions, fixes or tooling in this particular update. For anyone following the project, treat it as another quiet step forward rather than a milestone release, and watch the repository history for a fuller changelog later.


Update: September 21, 2026 at 06:53 UTC

Donkey Kong 64 Recomp has a new drop from its decompilation side: a fresh commit has landed in the dk64 decomp repository, the project that reconstructs the Nintendo 64 original in readable C.

This is a code-side update rather than a player-facing release. The change set for this commit lists only the commit itself, so there are no new features, fixes or differences to compare against the previous version yet.

What is in this update:

  • New commit in the dk64 decomp repository: 4505941f5190c627f99ca59373ed47a3b4f2ae0b
  • No further changes, notes or version details provided

More detail should follow as the repository log fills in.


Update: September 20, 2026 at 22:53 UTC

The Donkey Kong 64 Recomp project has picked up a new commit in its repository. The change lands as commit 947173a19c3c21d2aa167b7a7a2e61f187456bda.

That is the full extent of the change set this time around. No release notes, feature list, or fix summary came attached, and no media was included, so there are no fresh screenshots or footage to go with it. Details on exactly what the commit touches are not available yet.

For now this reads as a routine update entry rather than a feature drop. Anyone tracking the Nintendo 64 effort can pull the commit from the repository and check the diff directly.


Update: September 18, 2026 at 22:53 UTC

The dk64 decomp project has picked up a new commit for Donkey Kong 64 Recomp. The change carries the hash 39c52787bcf642398857f1be5fe18acc9f5626e6 and lands in the dk64_decomp/dk64 repository.

No media accompanied the commit, so there is nothing to show alongside it yet. We will follow up once the change set spells out exactly what moved.


Update: September 18, 2026 at 14:53 UTC

The Donkey Kong 64 decompilation repository dk64_decomp/dk64 has picked up a new commit. This is another incremental step for the Nintendo 64 project, which keeps the game's code moving forward one commit at a time.

No feature or fix notes accompany this push, so the change set is limited to the commit itself.

  • New commit: 7a3d239c44fb2a4c0fee70f402bdd604ae95e188

Update: September 18, 2026 at 06:53 UTC

Donkey Kong 64 Recomp sees a new commit in the dk64_decomp/dk64 repository. The commit hash is 3b8cb0a1920c80c51125e78bbb5fb658f2893ad4.

This update marks another step in the decompilation effort for the Nintendo 64 game. No specific changes were detailed in the source summary, so the commit represents ongoing incremental progress.


Update: September 17, 2026 at 22:53 UTC

Donkey Kong 64 Recomp has picked up another source commit, logged in the dk64_decomp/dk64 repository. It is the latest increment of work on the decompilation side of the Nintendo 64 title.

The change set for this update carries the commit identifier and nothing further, so the specific scope of the edit is not detailed here.

  • New commit: 9c5f6d09b485eb4adecd74826664812672742316 in dk64_decomp/dk64

Update: September 16, 2026 at 14:53 UTC

Donkey Kong 64 Recomp tracks the dk64 decompilation, and that repository has picked up a new commit. The change lands under hash cb3e81754c9183bb830450cc89d658a2b6f4a6e6 in the dk64_decomp/dk64 tree.

This change set does not break out the individual edits inside the commit, so there is no new feature list or fix log to report yet. The takeaway for now is simply that the Nintendo 64 decompilation work behind the recompilation keeps moving forward.


Update: September 16, 2026 at 06:53 UTC

The Donkey Kong 64 decompilation project has picked up another commit. The change is recorded under hash c8efe33300da5de9433d38f38975a4ac2088bed6 in the dk64_decomp/dk64 repository.

This is an incremental step rather than a release. No media was attached to the update, so there is nothing new to show alongside it. The commit still feeds the wider effort to rebuild the Nintendo 64 title from source.

  • New commit in dk64_decomp/dk64: c8efe33300da5de9433d38f38975a4ac2088bed6
  • No media or build attached to this update

Update: September 15, 2026 at 22:53 UTC

Work on Donkey Kong 64 Recomp continues with a fresh commit to the dk64 decompilation repository. The push is logged as commit dca8b9bdc74b161f110f1e0c8d5b8806671e44a2.

No build artifacts or media accompanied the commit, so there is nothing new to show off yet. It is another incremental step for the project rather than a release milestone.

  • New commit: dca8b9bdc74b161f110f1e0c8d5b8806671e44a2 in dk64_decomp/dk64
  • No accompanying media or downloadable build

Update: September 15, 2026 at 14:53 UTC

The dk64 decompilation project has a new commit in its repository. It lands as b66604bcea2c7d6082958cd92fadde555f4d95c0 in the dk64_decomp/dk64 tree, the ongoing effort covering Donkey Kong 64 for the Nintendo 64.

This one arrives without media attached, so there is no screenshot or footage to pair with it. The commit hash is the only identifier given in the change set, which means the specifics of the work stay inside the repository for now.

Anyone following the project can pull the commit and check the diff directly against their own build.


Update: September 9, 2026 at 14:53 UTC

The dk64_decomp project, the community effort to fully decompile Donkey Kong 64 and pave the way for a native PC recompilation, has landed a new commit (350907188993d358fdbcf7e64664ae546eb653ae) in its repository.

No detailed changelog or patch notes were provided alongside this update, but the commit represents continued forward progress on the codebase that underpins the Donkey Kong 64 Recomp effort. As always with active decompilation projects, incremental commits like this one gradually improve accuracy and stability ahead of any future public builds. Fans tracking the project should keep an eye on the repository for further commits and eventual release notes.


Update: September 9, 2026 at 06:53 UTC

The dk64_decomp project, the ongoing decompilation effort behind the Donkey Kong 64 Recomp, has landed a new commit (73d95df3d9fec08d01ac0bfac7c5d3166d533e3c) in its repository.

No detailed changelog was published alongside this commit, so specifics on what was fixed, refactored, or added remain unclear for now. As with any decomp project, incremental commits like this one typically push the codebase closer to full matching accuracy and stability, laying groundwork for future features and fixes in the Donkey Kong 64 Recomp.

We'll keep tracking the dk64_decomp repository and report back once more detailed patch notes or a tagged release surfaces.


Update: September 4, 2026 at 14:54 UTC

The dk64_decomp project, the decompilation effort powering Donkey Kong 64 Recomp, has landed a new commit (3c5635090f67c60c943f82b9034b15d051a0a4be) on its repository. As with other decompilation projects, these incremental commits chip away at matching the original N64 code and refining the codebase that underpins the PC-native recompiled build.

No detailed changelog was provided alongside this commit, so specifics of what was touched remain unconfirmed. Fans tracking the project's progress toward a fully playable, native PC version of Donkey Kong 64 will want to keep an eye on the repository for further commits and any accompanying notes.


Update: September 4, 2026 at 06:53 UTC

The dk64_decomp project, the decompilation effort powering Donkey Kong 64 Recomp, has received a new commit (a416ebd7619ca399d54c4ad20b6eb151e24c4a9f) on its repository.

No detailed changelog was published alongside this commit, but it marks continued active work on the project as it moves toward a modern, native PC port of the Nintendo 64 classic. As with previous updates, further details on specific fixes or features are expected to surface as the community reviews the change.


Update: September 3, 2026 at 22:53 UTC

Work on the Donkey Kong 64 Recomp project continues, with a new commit landing in the dk64_decomp repository (df75c118a4298a3ed4b0a5813ad30ec7057cfdc2). The project aims to bring Rare's N64 platformer to modern PC systems through a full decompilation and recompilation of the original game code.

No detailed changelog was provided alongside this commit, but its presence confirms the codebase is still being actively maintained and refined. As with previous updates, fans tracking the project can pull the latest source to follow along with ongoing progress toward a more stable and feature complete PC build.


Update: July 1, 2026 at 04:04 UTC

The Donkey Kong 64 Recomp project has picked up a new commit, pushing the decompilation effort forward on the N64 classic.

The change is tracked under commit 2431154b417d4e80a6bfaf38291213c059be59f7 in the dk64_decomp/dk64 repository. No additional detail on specific functions or files affected was included in the change set.


Update: June 25, 2026 at 22:04 UTC

The Donkey Kong 64 Recomp project has received a new commit, pushing development forward on this community-driven effort to bring the Nintendo 64 platformer to modern hardware through static recompilation.

Commit 4775d0e has landed in the repository. No detailed changelog was provided with this update, but the push signals continued active work on the project.


Update: June 24, 2026 at 04:04 UTC

A fresh commit has been merged into the Donkey Kong 64 Recomp repository, continuing progress on the N64 classic's recompilation effort.

The change is tracked under commit 13e67ed. No additional detail on the specific changes is available at this time. Follow the project repository directly for a full diff and context.


Update: June 17, 2026 at 16:04 UTC

The Donkey Kong 64 recompilation project has received a new commit, referenced as a6c8fd5, pushed to the dk64_decomp/dk64 repository. The update continues the ongoing effort to recompile the beloved Nintendo 64 platformer for modern platforms.

No additional detail on specific changes was included in this update. Follow the project repository directly for a full breakdown of what this commit addresses.


Update: June 17, 2026 at 02:04 UTC

The Donkey Kong 64 decompilation project has received a new commit, pushing the recompilation effort one step further. The change is tracked under commit 9627f6e in the dk64_decomp/dk64 repository.

No detailed changelog was provided alongside this update, but the commit marks continued active development on one of the more ambitious N64 recompilation projects currently in progress.


Donkey Kong 64 Recomp arrives

A new recompilation project for the Nintendo 64 classic Donkey Kong 64 has appeared, tracked under the dk64_decomp/dk64 repository. Built on top of the existing decompilation work for the game, the recompilation aims to bring the title to modern platforms through the same approach seen in other successful N64 recomp efforts.

This is an early development commit, marking the first public activity on the project. Fans of the N64 era should keep an eye on this one as it progresses.

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