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Goemon 64 Recomp, a new N64 recompilation project for the classic KonamiNintendo 64CategoryNintendo 64UPDATE

Goemon 64 Recomp, a new N64 recompilation project for the classic Konami

Jun 13, 2026 · Updated Sep 19, 2026, 10:53 PM

Source: Goemon 64 Recomp

Update: September 19, 2026 at 22:53 UTC

Goemon 64 Recomp has picked up a new commit. The change lands in the klorfmorf/Goemon64Recomp repository under commit hash 6661abc439327b9ed9e235c391720f9034f61a78.

No release notes, version number, or list of changes accompanied this update, so there is nothing yet to report on new features, fixes, or differences from the previous build.

We will follow up once the project publishes details.


Goemon 64 Recomp is a newly surfaced fan project aiming to recompile Mystical Ninja Starring Goemon, the beloved Konami action-adventure originally released for the Nintendo 64, using the N64 recompilation toolchain that has powered several high-profile community ports in recent years.

The project, tracked under the GitHub handle klorfmorf/Goemon64Recomp, is in early stages. It follows the same approach used by other successful N64 recomps, statically recompiling the original ROM into native machine code so the game can run on modern hardware without traditional emulation overhead. Fans of the cult-classic Goemon series will want to keep a close eye on this one.

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